Consumer VR headsets have been available since 2015, when a large number of companies announced their own versions of the products. By 2016, more than 230 companies were working on their own VR HMD projects. Most of these projects have since ended and companies have gone bankrupt, but some keep releasing new products, both stand-alone and tethered versions, on an almost annual basis. Oculus (Facebook) released new Quest and Rift devices in 2019, while HTC came up with a new VIVE and Valve announced their Index glasses. Then there is Varjo, a company that keeps amazing their fans with human-eye resolution products, as well as numerous new Chinese companies that are also catching up fast in product design and performance. In CES 2020, there were dozens of new players and products coming to both the VR and AR markets. [1] [2]
Pekka Laiho, Tommi Nikula
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Comparing VR headsets’ tracking performance
By Pekka Laiho, Tommi Nikula on 20 January 2020